
(This crazy tactic will damage the turrets though.) Crushing Titans by placing buildings on them can be silly fun. One of these is that the player can kill Titans by placing turrets on top of them. Moreover, the player might even learn some amusing things about the game while frantically placing stuff. In fact, the unexpected happens almost all the time due to other nuances which have yet to be mentioned, and the player would be frantically placing stuff all over the place to stall and hurt the Titans as much as possible. Revenge of the Titans, on the other hand, gives the player many opportunities to do something when the unexpected happens.
#Titan attacks tower defence trial
In the case of most other tower defence titles, the player is often punished for not placing defences in such a manner as to counter the wave of enemies which would come the player usually can only correct himself/herself after failing for a few times and learning by trial and error. Indeed, the game, or at least its Endless and Campaign modes, do just that. With the game being supposedly a tower defence title, a veteran of the genre might expect the game to give the player a certain amount of money to place down said stuff, as well as the time to do so. Much of what the player would be doing in any level is placing down stuff. Among these, Campaign mode is the one which the new player should start with, because it comes with many important lessons. There are five game modes: Campaign, an easier variant of Campaign, Endless, Survival and Sandbox. In case one forgets about tower defense basics, there are concise reminders. However, there are so many nuances to the gameplay that any player who thinks that this is just another tower defence game would be surprised in rather unpleasant ways. The player must stop them, usually by building turrets close to the paths which they take so as to shoot them as they pass by. The aliens enter the map in waves and convoys, heading towards the player’s field HQ to wreck it. At first glance, this description seems true. Revenge of the Titans has been described as a tower defence title. Yet, learn the humans will, and soon enough, they are on the counter-offensive, making use of massive turrets which can obliterate even the immense monsters. It is not known for sure how they could ship so many monsters all over the Solar system, but the aliens did just that, quickly overwhelming the humans who did not expect such kind of warfare. Specifically, they do these with enormous monsters known as, unsurprisingly, Titans. However, instead of attacking Earth and its holdings in the Solar system with waves of flying ships, the aliens have decided to go with ground battles instead. Revenge of the Titans has many small flaws, especially in its presentation (as to be expected of a Puppy Games title), but like its predecessors, it offered frantic fun, with tactical shenanigans on top of this.Īlthough it does not make a clear reference to Titan Attacks (which is an earlier Puppy Games title), Revenge of the Titans is supposedly about the second invasion attempt by the alien civilization which resided on Jupiter’s moon, Titan. It is an odd goal, but it is one which created a rather peculiar game.

Puppy Games has not stopped believing in the power of info-marketing. With Revenge of the Titans, Puppy Games wants to create gameplay which rewards strategic thinking – and quick-thinking and reflexes. By Gelugon_baat | Review Date: April 30, 2014īefore this game, indie game-maker Puppy Games had been making little more than arcade titles which emphasizes quick-thinking and reflexes.
